Admin: in-app sprite pixel editor + receiver health UX & restart-crash fix #6

Merged
allen merged 2 commits from feature/pixel-editor into main 2026-06-09 12:50:34 -07:00

2 Commits

Author SHA1 Message Date
root 58f7fb11a3 Add receiver health UX, fix restart crash, add interface scan selector
Receiver management improvements for the admin Receivers tab:

- Per-receiver health: server now tracks each connection's state
  (connecting/connected/down), message count, and last-message time, exposed
  via new GET /api/admin/receiver-status and POST /api/admin/test-receivers.
- Receivers tab redesign: live "Active Receivers" panel with colored
  indicators (green=receiving, yellow=connected/no data, red=unreachable),
  a clear select -> SAVE & APPLY -> auto-test flow, and selectable scan
  results with a "USE SELECTED RECEIVERS" action.
- Network scan interface selector: scan a chosen interface/subnet instead of
  every local subnet. Oversized subnets (>/20, e.g. a docker /16) are disabled
  in the UI and rejected server-side, eliminating slow/hanging scans.

Critical fix — server crash on receiver restart:

- Receiver connection tasks were awaited inside main()'s top-level
  asyncio.gather. Restarting receivers cancels those tasks, and the resulting
  CancelledError propagated into the gather and killed the whole server
  process (every action after a restart then failed). Receiver tasks now run
  as independent background tasks; restart cancels and awaits them with
  return_exceptions=True so cancellation can never tear down the server.

Also cache-bust admin.css/admin.js/pixel-editor.js (?v=) so updated assets
load without a manual hard-refresh, and surface a clear message instead of a
silent "Loading…" when the status endpoint is unavailable.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 12:49:45 -07:00
root 3f62661ed7 Add in-app pixel editor for sprites in admin UI
Build a dependency-free Canvas2D pixel editor integrated into the admin
Sprites tab. Each sprite card gains an EDIT button that opens a full-screen
editor for the sprite at its native 500x333 resolution.

Tools: pencil (1-8px brush, Bresenham interpolation), eraser, color picker
(palette + native input + pick-from-canvas), fill bucket (flood fill), pan.
Features: cursor-centered zoom, space-drag pan, undo/redo (snapshot per
stroke), pixel grid overlay, transparency checkerboard, load existing sprite,
and keyboard shortcuts (B/E/I/F, Space, +/-/0, Ctrl+Z/Y, G, Esc).

Export reuses the existing POST /api/admin/sprites/{type} upload endpoint via
srcCanvas.toBlob, so no server changes are required.

Closes #5

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 15:39:31 -07:00