16 Commits

Author SHA1 Message Date
allen 14de77926f Merge pull request 'Prep v1.1.0 release: version string, gitignore secrets, docs' (#8) from release/v1.1.0 into main 2026-06-09 23:41:25 -07:00
root 3cbf36e0ad Prep v1.1.0 release: version string, gitignore secrets, docs
- Add VERSION = "1.1.0" to server.py; print at startup, expose via public
  GET /api/config, and show it in the admin header (so deployed == released
  is verifiable at a glance).
- Ignore config.json in .gitignore — it holds the admin password hash and
  session secret; fresh installs use config.json.example.
- README/CLAUDE.md: document the in-app pixel editor (now with shape tools,
  select/move, reference overlay, custom/recent palettes), the receiver health
  dashboard, 9 sprite types, and the asset cache-busting convention.
- Bump admin asset cache-bust to ?v=20260609d.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 23:41:00 -07:00
allen 8204d8d41e Merge pull request 'Pixel editor: shape tools, select/move, reference overlay, color tools' (#7) from feature/pixel-editor-enhancements into main 2026-06-09 15:53:05 -07:00
root a95db23240 Add shape tools, select/move, reference overlay, and color tools to pixel editor
Extends the in-app sprite editor with four feature sets:

- Shape tools: line (L), rectangle (R), ellipse (O) with click-drag live
  preview and a FILL toggle for outline vs filled rect/ellipse.
- Select & move: rectangular marquee (M) to select, drag-to-move via a
  floating layer, arrow-key nudge, and clipboard ops (Ctrl+C/X/V, Delete,
  Enter/Esc to commit). Undo/redo and save auto-bake any pending move.
- Reference overlay: load any image as an adjustable-opacity backdrop to
  trace over (rendered under the artwork), with a show/hide toggle.
- Color tools: brush opacity slider, persistent custom palette
  (localStorage; right-click to remove), and an auto-updating recent colors row.

Cache-bust admin assets to ?v=20260609c so the update loads without a manual
hard-refresh.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 15:52:31 -07:00
allen 005817d499 Merge pull request 'Admin: in-app sprite pixel editor + receiver health UX & restart-crash fix' (#6) from feature/pixel-editor into main 2026-06-09 12:50:34 -07:00
root 7a80057cb5 Add receiver health UX, fix restart crash, add interface scan selector
Receiver management improvements for the admin Receivers tab:

- Per-receiver health: server now tracks each connection's state
  (connecting/connected/down), message count, and last-message time, exposed
  via new GET /api/admin/receiver-status and POST /api/admin/test-receivers.
- Receivers tab redesign: live "Active Receivers" panel with colored
  indicators (green=receiving, yellow=connected/no data, red=unreachable),
  a clear select -> SAVE & APPLY -> auto-test flow, and selectable scan
  results with a "USE SELECTED RECEIVERS" action.
- Network scan interface selector: scan a chosen interface/subnet instead of
  every local subnet. Oversized subnets (>/20, e.g. a docker /16) are disabled
  in the UI and rejected server-side, eliminating slow/hanging scans.

Critical fix — server crash on receiver restart:

- Receiver connection tasks were awaited inside main()'s top-level
  asyncio.gather. Restarting receivers cancels those tasks, and the resulting
  CancelledError propagated into the gather and killed the whole server
  process (every action after a restart then failed). Receiver tasks now run
  as independent background tasks; restart cancels and awaits them with
  return_exceptions=True so cancellation can never tear down the server.

Also cache-bust admin.css/admin.js/pixel-editor.js (?v=) so updated assets
load without a manual hard-refresh, and surface a clear message instead of a
silent "Loading…" when the status endpoint is unavailable.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 12:49:45 -07:00
root 214ee8dd90 Add in-app pixel editor for sprites in admin UI
Build a dependency-free Canvas2D pixel editor integrated into the admin
Sprites tab. Each sprite card gains an EDIT button that opens a full-screen
editor for the sprite at its native 500x333 resolution.

Tools: pencil (1-8px brush, Bresenham interpolation), eraser, color picker
(palette + native input + pick-from-canvas), fill bucket (flood fill), pan.
Features: cursor-centered zoom, space-drag pan, undo/redo (snapshot per
stroke), pixel grid overlay, transparency checkerboard, load existing sprite,
and keyboard shortcuts (B/E/I/F, Space, +/-/0, Ctrl+Z/Y, G, Esc).

Export reuses the existing POST /api/admin/sprites/{type} upload endpoint via
srcCanvas.toBlob, so no server changes are required.

Closes #5

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 15:39:31 -07:00
root 38043d7d1f Add Docker Compose and Podman support for containerized deployment
Adds Dockerfile, docker-compose.yml, and .dockerignore to enable
running ADS-Bit in a container with host networking for LAN receiver
auto-scanning. Bind mounts persist config, sprites, and backgrounds
across container recreation. Updates README with usage instructions.

Closes #4

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-06-08 13:52:57 -07:00
root 7af9789db7 Add download buttons for sprites and theme backgrounds
Allow users to download existing sprite and background assets from the
admin panel, useful for editing externally and re-uploading or backing
up customizations.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-06-08 11:47:20 -07:00
root 9f341a5b14 Add host network info display and custom subnet scan to Receivers tab
Shows the server's network interfaces (IP, subnet) in the admin Receivers
tab so users know which networks are being scanned. Adds an optional subnet
input field to scan arbitrary networks (e.g. VLANs the server can route to
but isn't directly attached to), with validation and a /20 size cap.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-06-08 11:06:31 -07:00
root 3391523d45 Add admin theme management: rename, upload, and create themes
Adds a THEMES tab to the admin panel with per-theme cards showing
4 directional previews, editable display names, per-direction PNG
upload, and new theme creation. Display names are stored in
config.json theme_names map rather than renaming filesystem folders.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-06-08 10:50:40 -07:00
root 23d469d008 Add balloon, glider, and UAV sprites with admin sprite management
New dedicated pixel art sprites for ADS-B emitter categories B2
(lighter-than-air → balloon), B1 (glider/sailplane → glider), and
B6 (UAV → uav), replacing the previous fallback to smallProp. Adds
an admin Sprites tab for previewing and uploading replacement PNGs
for all 9 aircraft sprite types.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-06-08 09:44:46 -07:00
root a3fa38b740 Add ADS-B emitter category support via dump1090 JSON API
Poll dump1090's aircraft.json endpoint to get real transponder-reported
aircraft categories (A1=Light, A3=Large, A5=Heavy, A7=Rotorcraft, etc.)
instead of relying solely on heuristics. The SBS protocol on port 30003
doesn't include this field, but the JSON API on port 80 does. Categories
are polled every 5 seconds and merged into flight data. Client uses
emitter category when available, falling back to heuristic classification.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-06-08 09:12:08 -07:00
root c996ade142 Fix aircraft categorization misclassifying Cessnas as helicopters
N-prefix callsigns (US general aviation) were incorrectly matching the
helicopter detection rules due to 'N' in the helicopter callsign list
and a broken .some() condition. Speed/altitude heuristics were also too
broad, and zero-value speed data (not yet received) triggered false
matches. Types are now re-evaluated as better data arrives instead of
being locked to the first guess.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-06-08 09:00:15 -07:00
root 2a2c29de29 Rename project references from Pixel View to ADS-Bit
Rename pixel-view.js to ads-bit.js, rename PixelADSB class to ADSBit,
and update all documentation and code comments to use ADS-Bit branding
consistently throughout the project.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-06-08 08:54:59 -07:00
root 22a3078af9 Add admin panel, authentication, and first-run setup wizard for v1.0
Implements credentialed admin panel and multi-step setup wizard so new
users can configure location, receivers, and preferences without editing
JSON files. Adds bcrypt password auth with session cookies, setup lockout
after first run, and expanded config schema with backward compatibility.

New files: admin/{html,css,js}, setup/{html,css,js}
Modified: server.py (auth, setup, admin APIs), index.html (dynamic title),
pixel-view.js (site/display config), requirements.txt (bcrypt),
config.json.example (full schema)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-06-08 08:35:07 -07:00
9 changed files with 592 additions and 81 deletions
+3 -2
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@@ -23,5 +23,6 @@ __pycache__/
.DS_Store .DS_Store
Thumbs.db Thumbs.db
# Local config (uncomment if you want to ignore local changes) # Local config — contains the admin password hash and session secret.
# config.json # Fresh installs start from config.json.example (see CONFIG.md).
config.json
+7 -3
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@@ -48,11 +48,15 @@ Access at http://localhost:{web_port} (configured in config.json)
- **admin/** - Admin panel (login + tabbed settings UI) - **admin/** - Admin panel (login + tabbed settings UI)
- Theme management: rename display names, upload per-direction background PNGs, create new themes - Theme management: rename display names, upload per-direction background PNGs, create new themes
- Display names stored in `config.json` `theme_names` map (folder name -> display name) - Display names stored in `config.json` `theme_names` map (folder name -> display name)
- Receivers tab: live per-receiver health (via `GET /api/admin/receiver-status` and `POST /api/admin/test-receivers`), a select → SAVE & APPLY → auto-test flow, selectable scan results, and a per-interface scan selector
- Version (from `server.py` `VERSION`) is surfaced via public `GET /api/config` and shown in the admin header
- **pixel-editor.js** - In-app Canvas2D pixel editor (Sprites tab "EDIT" button) - **pixel-editor.js** - In-app Canvas2D pixel editor (Sprites tab "EDIT" button)
- Edits sprites at native 500x333; tools: pencil, eraser, color picker, fill bucket, pan - Edits sprites at native 500x333; tools: pencil, eraser, color picker, fill bucket, pan, line, rectangle, ellipse (outline/filled), rectangular select
- Zoom/pan, undo/redo (snapshot-per-stroke), grid overlay, retro palette + native color input - Select & move: marquee + floating layer, drag/arrow-nudge, Ctrl+C/X/V clipboard, Delete, Enter/Esc commit
- Zoom/pan, undo/redo (snapshot-per-stroke), grid overlay, brush size & opacity, retro + custom (localStorage) + recent palettes, adjustable reference-image overlay
- Exports a 500x333 PNG via `srcCanvas.toBlob` and POSTs to the existing `/api/admin/sprites/{type}` upload endpoint (no new server route) - Exports a 500x333 PNG via `srcCanvas.toBlob` and POSTs to the existing `/api/admin/sprites/{type}` upload endpoint (no new server route)
- Keyboard: B/E/I/F tools, Space=pan, +/-/0 zoom, Ctrl+Z/Y undo/redo, G grid, Esc close - Keyboard: B/E/I/F/L/R/O/M tools, Space=pan, +/-/0 zoom, Ctrl+Z/Y undo/redo, Ctrl+C/X/V, arrows nudge, G grid, Esc close
- **Asset cache-busting:** `admin.html` references `admin.css`/`admin.js`/`pixel-editor.js` with a `?v=YYYYMMDD[x]` query — bump it whenever those files change so browsers reload them
- **setup/** - First-run setup wizard (multi-step configuration) - **setup/** - First-run setup wizard (multi-step configuration)
+6 -4
View File
@@ -7,14 +7,16 @@ A retro SNES-style side-view flight tracker that displays ADS-B aircraft data wi
## Features ## Features
- Real-time aircraft tracking via ADS-B receivers - Real-time aircraft tracking via ADS-B receivers
- Custom pixel art sprites for 6 aircraft types (small prop, regional jet, narrow body, wide body, heavy, helicopter) - Custom pixel art sprites for 9 aircraft types (small prop, regional jet, narrow body, wide body, heavy, helicopter, balloon, glider, UAV)
- Animated sun and moon with accurate astronomical positions - Animated sun and moon with accurate astronomical positions
- Dynamic sky colors based on time of day - Dynamic sky colors based on time of day
- Weather visualization with cloud sprites - Weather visualization with cloud sprites
- Directional view (N/E/S/W) with themed backgrounds - Directional view (N/E/S/W) with themed backgrounds
- Auto-discovery of ADS-B receivers on your network - Auto-discovery of ADS-B receivers on your network, with per-interface scanning
- Canvas-based 10 FPS retro rendering - Canvas-based 10 FPS retro rendering
- Admin panel with password authentication - Admin panel with password authentication
- **In-app pixel editor** — draw and edit sprites in the browser (pencil, shapes, fill, select & move, reference overlay, custom palettes)
- **Receiver health dashboard** — live per-receiver status (receiving / no data / unreachable), connection testing, and select → save → apply flow
- First-run setup wizard - First-run setup wizard
## Quick Start ## Quick Start
@@ -102,8 +104,8 @@ ADS-Bit uses a first-run setup wizard to configure your installation. You can al
"receiver_port": 30003, "receiver_port": 30003,
"location": { "location": {
"name": "My Location", "name": "My Location",
"lat": 36.2788, "lat": 0.0,
"lon": -115.2283 "lon": 0.0
}, },
"web_port": 2001, "web_port": 2001,
"theme": "desert" "theme": "desert"
+56
View File
@@ -169,6 +169,15 @@ textarea {
margin: 0; margin: 0;
} }
.admin-version {
font-family: 'Courier New', monospace;
font-size: 11px;
color: #54fc54;
text-shadow: none;
margin-left: 6px;
vertical-align: middle;
}
.header-actions { .header-actions {
display: flex; display: flex;
gap: 8px; gap: 8px;
@@ -901,6 +910,53 @@ body.pe-open { overflow: hidden; }
.pe-readout span { color: #54fc54; } .pe-readout span { color: #54fc54; }
/* Sidebar: opacity, palettes, reference */
.pe-opacity-group {
display: flex;
flex-direction: column;
gap: 4px;
}
.pe-opacity-group input[type="range"] { width: 100%; accent-color: #fcd444; }
.pe-subhead {
font-family: 'Press Start 2P', monospace;
font-size: 7px;
color: #b4d4ec;
margin-top: 4px;
letter-spacing: 1px;
}
.pe-mini-btn {
font-family: 'Press Start 2P', monospace;
font-size: 7px;
padding: 6px 4px;
border: 2px solid #5c94fc;
border-radius: 5px;
background: rgba(92, 148, 252, 0.15);
color: #fcfcfc;
cursor: pointer;
transition: all 0.12s;
text-align: center;
}
.pe-mini-btn:hover { background: rgba(92, 148, 252, 0.4); }
#pe-custom-palette:empty::after,
#pe-recent-palette:empty::after {
content: '—';
color: #555;
font-size: 11px;
}
.pe-ref-controls {
display: flex;
flex-direction: column;
gap: 6px;
}
.pe-ref-row { display: flex; gap: 6px; }
.pe-ref-row .pe-mini-btn { flex: 1; }
.pe-ref-load { display: inline-block; }
.pe-ref-controls input[type="range"] { width: 100%; accent-color: #fcd444; }
/* Sprite card EDIT button uses primary accent */ /* Sprite card EDIT button uses primary accent */
.sprite-edit-btn { border-color: #fcd444; color: #fcd444; } .sprite-edit-btn { border-color: #fcd444; color: #fcd444; }
.sprite-edit-btn:hover { background: rgba(252, 212, 68, 0.3); } .sprite-edit-btn:hover { background: rgba(252, 212, 68, 0.3); }
+4 -4
View File
@@ -7,7 +7,7 @@
<link rel="preconnect" href="https://fonts.googleapis.com"> <link rel="preconnect" href="https://fonts.googleapis.com">
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin> <link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
<link href="https://fonts.googleapis.com/css2?family=Press+Start+2P&display=swap" rel="stylesheet"> <link href="https://fonts.googleapis.com/css2?family=Press+Start+2P&display=swap" rel="stylesheet">
<link rel="stylesheet" href="/admin/admin.css?v=20260609b"> <link rel="stylesheet" href="/admin/admin.css?v=20260609d">
</head> </head>
<body> <body>
<!-- Login Screen --> <!-- Login Screen -->
@@ -27,7 +27,7 @@
<!-- Admin Panel --> <!-- Admin Panel -->
<div id="admin-panel" class="hidden"> <div id="admin-panel" class="hidden">
<header class="admin-header"> <header class="admin-header">
<h1 class="retro-title">ADS-Bit Admin</h1> <h1 class="retro-title">ADS-Bit Admin <span id="admin-version" class="admin-version"></span></h1>
<div class="header-actions"> <div class="header-actions">
<a href="/" class="btn btn-small">VIEWER</a> <a href="/" class="btn btn-small">VIEWER</a>
<button id="logout-btn" class="btn btn-small btn-danger">LOGOUT</button> <button id="logout-btn" class="btn btn-small btn-danger">LOGOUT</button>
@@ -297,7 +297,7 @@
<div id="toast" class="toast hidden"></div> <div id="toast" class="toast hidden"></div>
</div> </div>
<script src="/admin/pixel-editor.js?v=20260609b"></script> <script src="/admin/pixel-editor.js?v=20260609d"></script>
<script src="/admin/admin.js?v=20260609b"></script> <script src="/admin/admin.js?v=20260609d"></script>
</body> </body>
</html> </html>
+12
View File
@@ -28,10 +28,22 @@
loadConfig(); loadConfig();
loadThemes(); loadThemes();
loadNetworkInfo(); loadNetworkInfo();
loadVersion();
refreshStatus(); refreshStatus();
statusInterval = setInterval(refreshStatus, 5000); statusInterval = setInterval(refreshStatus, 5000);
} }
async function loadVersion() {
try {
const res = await fetch('/api/config');
if (!res.ok) return;
const data = await res.json();
if (data.version) {
document.getElementById('admin-version').textContent = 'v' + data.version;
}
} catch (e) { /* ignore */ }
}
document.getElementById('login-form').addEventListener('submit', async (e) => { document.getElementById('login-form').addEventListener('submit', async (e) => {
e.preventDefault(); e.preventDefault();
const pw = document.getElementById('login-password').value; const pw = document.getElementById('login-password').value;
+500 -67
View File
@@ -4,10 +4,13 @@
// is POSTed to the existing /api/admin/sprites/{type} endpoint. // is POSTed to the existing /api/admin/sprites/{type} endpoint.
// //
// Public API: // Public API:
// PixelEditor.open(spriteType, { existingUrl, onSave }) // PixelEditor.open(spriteType, { onSave })
// //
// Tools: pencil, eraser, color picker, fill bucket, pan. // Tools: pencil, eraser, color picker, fill bucket, pan,
// Features: zoom/pan, undo/redo, grid overlay, load existing, export PNG. // line, rectangle, ellipse (outline/filled), rectangular select.
// Features: zoom/pan, undo/redo, grid overlay, brush size & opacity,
// custom + recent color palettes, reference-image overlay,
// selection move/cut/copy/paste/delete, load existing, export PNG.
(function () { (function () {
'use strict'; 'use strict';
@@ -20,6 +23,8 @@
const MAX_ZOOM = 40; const MAX_ZOOM = 40;
const HISTORY_LIMIT = 40; // max undo snapshots (~666 KB each) const HISTORY_LIMIT = 40; // max undo snapshots (~666 KB each)
const GRID_MIN_ZOOM = 6; // only show pixel grid when zoomed in enough const GRID_MIN_ZOOM = 6; // only show pixel grid when zoomed in enough
const RECENT_LIMIT = 10;
const CUSTOM_KEY = 'pe-custom-palette';
// ----- Retro palette (SNES-style white/blue/red leaning) ----- // ----- Retro palette (SNES-style white/blue/red leaning) -----
const PALETTE = [ const PALETTE = [
@@ -29,6 +34,8 @@
'#54fc54', '#2c942c', '#a4e4a4', '#fc54fc', '#9438a8', '#54fcdc', '#54fc54', '#2c942c', '#a4e4a4', '#fc54fc', '#9438a8', '#54fcdc',
]; ];
const SHAPE_TOOLS = ['line', 'rect', 'ellipse'];
// ----- Module state ----- // ----- Module state -----
let root = null; // overlay element let root = null; // overlay element
let els = {}; // cached DOM references let els = {}; // cached DOM references
@@ -40,7 +47,9 @@
let tool = 'pencil'; let tool = 'pencil';
let brushSize = 1; let brushSize = 1;
let brushOpacity = 1; // 0..1, applies to color tools (not eraser)
let color = '#5c94fc'; let color = '#5c94fc';
let shapeFill = false;
let zoom = 1; let zoom = 1;
let panX = 0, panY = 0; let panX = 0, panY = 0;
let showGrid = true; let showGrid = true;
@@ -49,11 +58,29 @@
let saveCallback = null; let saveCallback = null;
// Pointer interaction state // Pointer interaction state
let drawing = false; // a draw stroke is in progress let drawing = false; // pencil/eraser stroke in progress
let panning = false; // a pan drag is in progress let drawingShape = false; // line/rect/ellipse drag in progress
let panning = false; // pan drag in progress
let spaceDown = false; // hold space to temporarily pan let spaceDown = false; // hold space to temporarily pan
let lastDraw = null; // last source pixel during a stroke {x,y} let lastDraw = null; // last source pixel during a stroke {x,y}
let panStart = null; // {x,y,panX,panY} at pan start let panStart = null; // {cx,cy,panX,panY} at pan start
let shapeStart = null; // {x,y} where a shape drag began
let shapeSnapshot = null; // ImageData captured at shape drag start
// Selection / move / clipboard
let selection = null; // {x,y,w,h} committed selection (source px)
let selDrag = null; // {mode:'new'|'move', sx,sy, ox,oy}
let floating = null; // {canvas,x,y,w,h} lifted/pasted pixels
let clipboard = null; // <canvas> of copied pixels
// Color palettes
let recentColors = [];
let customPalette = [];
// Reference overlay
let refImage = null;
let refOpacity = 0.5;
let refVisible = true;
// Undo/redo // Undo/redo
let history = []; let history = [];
@@ -86,6 +113,15 @@
<button class="pe-tool" data-tool="eraser" title="Eraser (E)">⌫</button> <button class="pe-tool" data-tool="eraser" title="Eraser (E)">⌫</button>
<button class="pe-tool" data-tool="picker" title="Color picker (I)">⊙</button> <button class="pe-tool" data-tool="picker" title="Color picker (I)">⊙</button>
<button class="pe-tool" data-tool="fill" title="Fill bucket (F)">▣</button> <button class="pe-tool" data-tool="fill" title="Fill bucket (F)">▣</button>
</div>
<div class="pe-tool-group">
<button class="pe-tool" data-tool="line" title="Line (L)"></button>
<button class="pe-tool" data-tool="rect" title="Rectangle (R)">▭</button>
<button class="pe-tool" data-tool="ellipse" title="Ellipse (O)">◯</button>
<label class="pe-check" title="Fill shapes"><input type="checkbox" id="pe-fill"> FILL</label>
</div>
<div class="pe-tool-group">
<button class="pe-tool" data-tool="select" title="Select & move (M)">⬚</button>
<button class="pe-tool" data-tool="pan" title="Pan (hold Space)">✥</button> <button class="pe-tool" data-tool="pan" title="Pan (hold Space)">✥</button>
</div> </div>
<div class="pe-tool-group"> <div class="pe-tool-group">
@@ -114,11 +150,31 @@
<div class="pe-swatch-large" id="pe-current-swatch"></div> <div class="pe-swatch-large" id="pe-current-swatch"></div>
<input type="color" id="pe-color-input" value="#5c94fc"> <input type="color" id="pe-color-input" value="#5c94fc">
</div> </div>
<div class="pe-opacity-group">
<span class="pe-tool-label">OPACITY <span id="pe-opacity-val">100%</span></span>
<input type="range" id="pe-opacity" min="10" max="100" value="100">
</div>
<div class="pe-palette" id="pe-palette"></div> <div class="pe-palette" id="pe-palette"></div>
<button class="pe-mini-btn" id="pe-add-swatch" title="Save current color to your custom palette">+ SAVE COLOR</button>
<div class="pe-subhead" id="pe-custom-head">CUSTOM</div>
<div class="pe-palette" id="pe-custom-palette"></div>
<div class="pe-subhead">RECENT</div>
<div class="pe-palette" id="pe-recent-palette"></div>
<div class="pe-subhead">REFERENCE</div>
<div class="pe-ref-controls">
<div class="pe-ref-row">
<label class="pe-mini-btn pe-ref-load">LOAD
<input type="file" id="pe-ref-file" accept="image/*" hidden>
</label>
<button class="pe-mini-btn" id="pe-ref-clear">CLEAR</button>
</div>
<label class="pe-check"><input type="checkbox" id="pe-ref-show" checked> SHOW</label>
<input type="range" id="pe-ref-opacity" min="5" max="100" value="50" title="Reference opacity">
</div>
<div class="pe-readout"> <div class="pe-readout">
<div>POS <span id="pe-pos">--, --</span></div> <div>POS <span id="pe-pos">--, --</span></div>
<div>ZOOM <span id="pe-zoom-val">100%</span></div> <div>ZOOM <span id="pe-zoom-val">100%</span></div>
<div>SIZE 500×333</div> <div>SEL <span id="pe-sel">none</span></div>
</div> </div>
</div> </div>
</div> </div>
@@ -130,15 +186,24 @@
els.title = root.querySelector('#pe-title'); els.title = root.querySelector('#pe-title');
els.wrap = root.querySelector('#pe-canvas-wrap'); els.wrap = root.querySelector('#pe-canvas-wrap');
els.palette = root.querySelector('#pe-palette'); els.palette = root.querySelector('#pe-palette');
els.customPalette = root.querySelector('#pe-custom-palette');
els.recentPalette = root.querySelector('#pe-recent-palette');
els.currentSwatch = root.querySelector('#pe-current-swatch'); els.currentSwatch = root.querySelector('#pe-current-swatch');
els.colorInput = root.querySelector('#pe-color-input'); els.colorInput = root.querySelector('#pe-color-input');
els.pos = root.querySelector('#pe-pos'); els.pos = root.querySelector('#pe-pos');
els.zoomVal = root.querySelector('#pe-zoom-val'); els.zoomVal = root.querySelector('#pe-zoom-val');
els.selVal = root.querySelector('#pe-sel');
els.brush = root.querySelector('#pe-brush'); els.brush = root.querySelector('#pe-brush');
els.brushVal = root.querySelector('#pe-brush-val'); els.brushVal = root.querySelector('#pe-brush-val');
els.fill = root.querySelector('#pe-fill');
els.opacity = root.querySelector('#pe-opacity');
els.opacityVal = root.querySelector('#pe-opacity-val');
els.grid = root.querySelector('#pe-grid'); els.grid = root.querySelector('#pe-grid');
els.undo = root.querySelector('#pe-undo'); els.undo = root.querySelector('#pe-undo');
els.redo = root.querySelector('#pe-redo'); els.redo = root.querySelector('#pe-redo');
els.refFile = root.querySelector('#pe-ref-file');
els.refShow = root.querySelector('#pe-ref-show');
els.refOpacity = root.querySelector('#pe-ref-opacity');
viewCanvas = root.querySelector('#pe-view'); viewCanvas = root.querySelector('#pe-view');
viewCtx = viewCanvas.getContext('2d'); viewCtx = viewCanvas.getContext('2d');
@@ -149,32 +214,49 @@
srcCanvas.height = SPRITE_H; srcCanvas.height = SPRITE_H;
srcCtx = srcCanvas.getContext('2d', { willReadFrequently: true }); srcCtx = srcCanvas.getContext('2d', { willReadFrequently: true });
buildPalette(); buildPalette(els.palette, PALETTE, false);
wireEvents(); wireEvents();
} }
function buildPalette() { // Build a row of color swatches. `removable` enables right-click removal
els.palette.innerHTML = ''; // (used by the custom palette).
PALETTE.forEach(c => { function buildPalette(container, colors, removable) {
container.innerHTML = '';
colors.forEach(c => {
const sw = document.createElement('button'); const sw = document.createElement('button');
sw.className = 'pe-swatch'; sw.className = 'pe-swatch';
sw.style.background = c; sw.style.background = c;
sw.title = c; sw.title = removable ? `${c} (right-click to remove)` : c;
sw.addEventListener('click', () => setColor(c)); sw.addEventListener('click', () => setColor(c));
els.palette.appendChild(sw); if (removable) {
sw.addEventListener('contextmenu', (e) => {
e.preventDefault();
customPalette = customPalette.filter(x => x !== c);
saveCustomPalette();
buildCustomPalette();
});
}
container.appendChild(sw);
}); });
} }
function buildCustomPalette() {
buildPalette(els.customPalette, customPalette, true);
root.querySelector('#pe-custom-head').style.opacity = customPalette.length ? '1' : '0.5';
}
function buildRecentPalette() {
buildPalette(els.recentPalette, recentColors, false);
}
// =================================================================== // ===================================================================
// Event wiring // Event wiring
// =================================================================== // ===================================================================
function wireEvents() { function wireEvents() {
// Tool buttons
root.querySelectorAll('.pe-tool').forEach(btn => { root.querySelectorAll('.pe-tool').forEach(btn => {
btn.addEventListener('click', () => setTool(btn.dataset.tool)); btn.addEventListener('click', () => setTool(btn.dataset.tool));
}); });
// Header actions
root.querySelector('#pe-close').addEventListener('click', () => { root.querySelector('#pe-close').addEventListener('click', () => {
if (confirmDiscard()) close(); if (confirmDiscard()) close();
}); });
@@ -182,24 +264,39 @@
root.querySelector('#pe-load').addEventListener('click', () => loadExisting(true)); root.querySelector('#pe-load').addEventListener('click', () => loadExisting(true));
root.querySelector('#pe-clear').addEventListener('click', clearCanvas); root.querySelector('#pe-clear').addEventListener('click', clearCanvas);
// Zoom controls
root.querySelector('#pe-zoom-in').addEventListener('click', () => zoomAt(1.25, centerPoint())); root.querySelector('#pe-zoom-in').addEventListener('click', () => zoomAt(1.25, centerPoint()));
root.querySelector('#pe-zoom-out').addEventListener('click', () => zoomAt(0.8, centerPoint())); root.querySelector('#pe-zoom-out').addEventListener('click', () => zoomAt(0.8, centerPoint()));
root.querySelector('#pe-zoom-fit').addEventListener('click', fitToScreen); root.querySelector('#pe-zoom-fit').addEventListener('click', fitToScreen);
// Undo/redo
els.undo.addEventListener('click', undo); els.undo.addEventListener('click', undo);
els.redo.addEventListener('click', redo); els.redo.addEventListener('click', redo);
// Grid + brush
els.grid.addEventListener('change', () => { showGrid = els.grid.checked; render(); }); els.grid.addEventListener('change', () => { showGrid = els.grid.checked; render(); });
els.brush.addEventListener('input', () => { els.brush.addEventListener('input', () => {
brushSize = parseInt(els.brush.value, 10); brushSize = parseInt(els.brush.value, 10);
els.brushVal.textContent = brushSize; els.brushVal.textContent = brushSize;
}); });
els.fill.addEventListener('change', () => { shapeFill = els.fill.checked; });
els.opacity.addEventListener('input', () => {
brushOpacity = parseInt(els.opacity.value, 10) / 100;
els.opacityVal.textContent = els.opacity.value + '%';
});
// Color input
els.colorInput.addEventListener('input', () => setColor(els.colorInput.value)); els.colorInput.addEventListener('input', () => setColor(els.colorInput.value));
root.querySelector('#pe-add-swatch').addEventListener('click', addCurrentColorToPalette);
// Reference overlay
els.refFile.addEventListener('change', (e) => {
const f = e.target.files[0];
if (f) loadRefFromFile(f);
e.target.value = '';
});
root.querySelector('#pe-ref-clear').addEventListener('click', clearRef);
els.refShow.addEventListener('change', () => { refVisible = els.refShow.checked; render(); });
els.refOpacity.addEventListener('input', () => {
refOpacity = parseInt(els.refOpacity.value, 10) / 100;
render();
});
// Canvas pointer events // Canvas pointer events
viewCanvas.addEventListener('pointerdown', onPointerDown); viewCanvas.addEventListener('pointerdown', onPointerDown);
@@ -209,11 +306,9 @@
viewCanvas.addEventListener('wheel', onWheel, { passive: false }); viewCanvas.addEventListener('wheel', onWheel, { passive: false });
viewCanvas.addEventListener('contextmenu', e => e.preventDefault()); viewCanvas.addEventListener('contextmenu', e => e.preventDefault());
// Keyboard shortcuts (only active while editor is open)
document.addEventListener('keydown', onKeyDown); document.addEventListener('keydown', onKeyDown);
document.addEventListener('keyup', onKeyUp); document.addEventListener('keyup', onKeyUp);
// Keep the view sized to its container
window.addEventListener('resize', () => { if (isOpen()) { resizeView(); render(); } }); window.addEventListener('resize', () => { if (isOpen()) { resizeView(); render(); } });
} }
@@ -227,16 +322,28 @@
saveCallback = opts.onSave || null; saveCallback = opts.onSave || null;
els.title.textContent = 'PIXEL EDITOR — ' + type; els.title.textContent = 'PIXEL EDITOR — ' + type;
// Reset state // Reset transient state
zoom = 1; panX = 0; panY = 0; zoom = 1; panX = 0; panY = 0;
history = []; historyIndex = -1; history = []; historyIndex = -1;
selection = null; selDrag = null; floating = null;
drawing = drawingShape = false; shapeSnapshot = null;
refImage = null; refVisible = true;
recentColors = [];
brushOpacity = 1;
shapeFill = false;
els.opacity.value = 100; els.opacityVal.textContent = '100%';
els.fill.checked = false;
els.refShow.checked = true;
loadCustomPalette();
buildCustomPalette();
buildRecentPalette();
setTool('pencil'); setTool('pencil');
updateSelReadout();
srcCtx.clearRect(0, 0, SPRITE_W, SPRITE_H); srcCtx.clearRect(0, 0, SPRITE_W, SPRITE_H);
root.classList.remove('hidden'); root.classList.remove('hidden');
document.body.classList.add('pe-open'); document.body.classList.add('pe-open');
// Load existing sprite (if any), then size + draw.
loadExisting(false, () => { loadExisting(false, () => {
resizeView(); resizeView();
fitToScreen(); fitToScreen();
@@ -255,8 +362,7 @@
} }
function confirmDiscard() { function confirmDiscard() {
// Only warn if there is edit history beyond the baseline. if (historyIndex > 0 || floating) {
if (historyIndex > 0) {
return window.confirm('Discard unsaved changes and close the editor?'); return window.confirm('Discard unsaved changes and close the editor?');
} }
return true; return true;
@@ -270,7 +376,6 @@
const img = new Image(); const img = new Image();
img.onload = () => { img.onload = () => {
srcCtx.clearRect(0, 0, SPRITE_W, SPRITE_H); srcCtx.clearRect(0, 0, SPRITE_W, SPRITE_H);
// Draw centered/stretched into the 500x333 buffer.
srcCtx.imageSmoothingEnabled = false; srcCtx.imageSmoothingEnabled = false;
srcCtx.drawImage(img, 0, 0, SPRITE_W, SPRITE_H); srcCtx.drawImage(img, 0, 0, SPRITE_W, SPRITE_H);
if (recordHistory) { pushHistory(); toast('Loaded current sprite'); } if (recordHistory) { pushHistory(); toast('Loaded current sprite'); }
@@ -278,7 +383,6 @@
if (done) done(); if (done) done();
}; };
img.onerror = () => { img.onerror = () => {
// No existing sprite — start from a blank transparent canvas.
if (recordHistory) { pushHistory(); toast('No existing sprite — blank canvas', true); } if (recordHistory) { pushHistory(); toast('No existing sprite — blank canvas', true); }
render(); render();
if (done) done(); if (done) done();
@@ -287,6 +391,7 @@
} }
function clearCanvas() { function clearCanvas() {
floating = null; selection = null; updateSelReadout();
srcCtx.clearRect(0, 0, SPRITE_W, SPRITE_H); srcCtx.clearRect(0, 0, SPRITE_W, SPRITE_H);
pushHistory(); pushHistory();
render(); render();
@@ -296,6 +401,10 @@
// Tool / color selection // Tool / color selection
// =================================================================== // ===================================================================
function setTool(t) { function setTool(t) {
if (t !== tool) {
stampFloating(); // commit any lifted pixels before switching
if (t !== 'select') { selection = null; updateSelReadout(); }
}
tool = t; tool = t;
root.querySelectorAll('.pe-tool').forEach(b => { root.querySelectorAll('.pe-tool').forEach(b => {
b.classList.toggle('active', b.dataset.tool === t); b.classList.toggle('active', b.dataset.tool === t);
@@ -311,13 +420,69 @@
} }
} }
function recordColor(c) {
c = c.toLowerCase();
recentColors = recentColors.filter(x => x !== c);
recentColors.unshift(c);
if (recentColors.length > RECENT_LIMIT) recentColors.length = RECENT_LIMIT;
buildRecentPalette();
}
function addCurrentColorToPalette() {
const c = color.toLowerCase();
if (!customPalette.includes(c)) {
customPalette.push(c);
saveCustomPalette();
buildCustomPalette();
toast('Color saved to palette');
}
}
function loadCustomPalette() {
try { customPalette = JSON.parse(localStorage.getItem(CUSTOM_KEY) || '[]'); }
catch (e) { customPalette = []; }
}
function saveCustomPalette() {
try { localStorage.setItem(CUSTOM_KEY, JSON.stringify(customPalette)); } catch (e) { /* ignore */ }
}
function updateCursor() { function updateCursor() {
let cur = 'crosshair'; let cur = 'crosshair';
if (tool === 'pan' || spaceDown) cur = panning ? 'grabbing' : 'grab'; if (tool === 'pan' || spaceDown) cur = panning ? 'grabbing' : 'grab';
else if (tool === 'picker') cur = 'cell'; else if (tool === 'picker') cur = 'cell';
else if (tool === 'select') cur = 'crosshair';
viewCanvas.style.cursor = cur; viewCanvas.style.cursor = cur;
} }
function updateSelReadout() {
if (floating) els.selVal.textContent = `${floating.w}×${floating.h} (moving)`;
else if (selection) els.selVal.textContent = `${selection.w}×${selection.h}`;
else els.selVal.textContent = 'none';
}
// ===================================================================
// Reference overlay
// ===================================================================
function loadRefFromFile(file) {
const url = URL.createObjectURL(file);
const img = new Image();
img.onload = () => {
refImage = img;
refVisible = true;
els.refShow.checked = true;
render();
URL.revokeObjectURL(url);
toast('Reference loaded');
};
img.onerror = () => { toast('Could not load reference image', true); URL.revokeObjectURL(url); };
img.src = url;
}
function clearRef() {
refImage = null;
render();
}
// =================================================================== // ===================================================================
// Coordinate mapping // Coordinate mapping
// =================================================================== // ===================================================================
@@ -336,6 +501,9 @@
return { cx: viewCanvas.width / 2, cy: viewCanvas.height / 2 }; return { cx: viewCanvas.width / 2, cy: viewCanvas.height / 2 };
} }
function isShapeTool(t) { return SHAPE_TOOLS.indexOf(t) !== -1; }
function pointInRect(p, r) { return r && p.x >= r.x && p.x < r.x + r.w && p.y >= r.y && p.y < r.y + r.h; }
// =================================================================== // ===================================================================
// Pointer handlers // Pointer handlers
// =================================================================== // ===================================================================
@@ -352,14 +520,26 @@
return; return;
} }
if (tool === 'picker') { if (tool === 'picker') { pickColor(p.x, p.y); return; }
pickColor(p.x, p.y);
return; if (tool === 'select') { onSelectDown(p); return; }
}
// All remaining tools draw onto the canvas — commit any floating first.
stampFloating();
if (tool === 'fill') { if (tool === 'fill') {
floodFill(p.x, p.y); floodFill(p.x, p.y);
pushHistory(); pushHistory();
recordColor(color);
render();
return;
}
if (isShapeTool(tool)) {
shapeStart = { x: p.x, y: p.y };
shapeSnapshot = srcCtx.getImageData(0, 0, SPRITE_W, SPRITE_H);
drawingShape = true;
rasterShape(tool, p.x, p.y, p.x, p.y);
render(); render();
return; return;
} }
@@ -372,13 +552,30 @@
render(); render();
} }
function onSelectDown(p) {
if (floating) {
if (pointInRect(p, floating)) {
selDrag = { mode: 'move', sx: p.x, sy: p.y, ox: floating.x, oy: floating.y };
return;
}
stampFloating(); // clicked outside → drop it in place
}
if (selection && pointInRect(p, selection)) {
liftSelection(); // begin moving the committed selection
selDrag = { mode: 'move', sx: p.x, sy: p.y, ox: floating.x, oy: floating.y };
return;
}
// Begin a new selection rectangle.
selDrag = { mode: 'new', sx: p.x, sy: p.y };
selection = { x: p.x, y: p.y, w: 1, h: 1 };
updateSelReadout();
render();
}
function onPointerMove(e) { function onPointerMove(e) {
const p = eventToSource(e); const p = eventToSource(e);
if (p.x >= 0 && p.x < SPRITE_W && p.y >= 0 && p.y < SPRITE_H) { els.pos.textContent = (p.x >= 0 && p.x < SPRITE_W && p.y >= 0 && p.y < SPRITE_H)
els.pos.textContent = `${p.x}, ${p.y}`; ? `${p.x}, ${p.y}` : '--, --';
} else {
els.pos.textContent = '--, --';
}
if (panning && panStart) { if (panning && panStart) {
panX = panStart.panX + (e.clientX - panStart.cx); panX = panStart.panX + (e.clientX - panStart.cx);
@@ -387,8 +584,31 @@
return; return;
} }
if (selDrag) {
if (selDrag.mode === 'new') {
const x0 = clamp(selDrag.sx, 0, SPRITE_W - 1), y0 = clamp(selDrag.sy, 0, SPRITE_H - 1);
const x1 = clamp(p.x, 0, SPRITE_W - 1), y1 = clamp(p.y, 0, SPRITE_H - 1);
selection = {
x: Math.min(x0, x1), y: Math.min(y0, y1),
w: Math.abs(x1 - x0) + 1, h: Math.abs(y1 - y0) + 1
};
} else if (floating) {
floating.x = selDrag.ox + (p.x - selDrag.sx);
floating.y = selDrag.oy + (p.y - selDrag.sy);
}
updateSelReadout();
render();
return;
}
if (drawingShape) {
srcCtx.putImageData(shapeSnapshot, 0, 0);
rasterShape(tool, shapeStart.x, shapeStart.y, p.x, p.y);
render();
return;
}
if (drawing && (tool === 'pencil' || tool === 'eraser')) { if (drawing && (tool === 'pencil' || tool === 'eraser')) {
// Interpolate from the last point so fast strokes have no gaps.
if (lastDraw) lineApply(lastDraw.x, lastDraw.y, p.x, p.y); if (lastDraw) lineApply(lastDraw.x, lastDraw.y, p.x, p.y);
else applyBrush(p.x, p.y); else applyBrush(p.x, p.y);
lastDraw = { x: p.x, y: p.y }; lastDraw = { x: p.x, y: p.y };
@@ -397,10 +617,25 @@
} }
function onPointerUp() { function onPointerUp() {
if (selDrag) {
if (selDrag.mode === 'new' && selection && (selection.w < 1 || selection.h < 1)) {
selection = null;
}
selDrag = null;
updateSelReadout();
render();
}
if (drawingShape) {
drawingShape = false;
shapeSnapshot = null;
pushHistory();
recordColor(color);
}
if (drawing) { if (drawing) {
drawing = false; drawing = false;
lastDraw = null; lastDraw = null;
pushHistory(); // one undo step per completed stroke pushHistory();
if (tool !== 'eraser') recordColor(color);
} }
if (panning) { if (panning) {
panning = false; panning = false;
@@ -412,8 +647,7 @@
function onWheel(e) { function onWheel(e) {
e.preventDefault(); e.preventDefault();
const rect = viewCanvas.getBoundingClientRect(); const rect = viewCanvas.getBoundingClientRect();
const focus = { cx: e.clientX - rect.left, cy: e.clientY - rect.top }; zoomAt(e.deltaY < 0 ? 1.15 : 0.87, { cx: e.clientX - rect.left, cy: e.clientY - rect.top });
zoomAt(e.deltaY < 0 ? 1.15 : 0.87, focus);
} }
// =================================================================== // ===================================================================
@@ -425,12 +659,14 @@
if (tool === 'eraser') { if (tool === 'eraser') {
srcCtx.clearRect(x0, y0, brushSize, brushSize); srcCtx.clearRect(x0, y0, brushSize, brushSize);
} else { } else {
srcCtx.globalAlpha = brushOpacity;
srcCtx.fillStyle = color; srcCtx.fillStyle = color;
srcCtx.fillRect(x0, y0, brushSize, brushSize); srcCtx.fillRect(x0, y0, brushSize, brushSize);
srcCtx.globalAlpha = 1;
} }
} }
// Bresenham line between two source pixels, stamping the brush along it. // Bresenham line, stamping the brush along it.
function lineApply(x0, y0, x1, y1) { function lineApply(x0, y0, x1, y1) {
const dx = Math.abs(x1 - x0), dy = Math.abs(y1 - y0); const dx = Math.abs(x1 - x0), dy = Math.abs(y1 - y0);
const sx = x0 < x1 ? 1 : -1, sy = y0 < y1 ? 1 : -1; const sx = x0 < x1 ? 1 : -1, sy = y0 < y1 ? 1 : -1;
@@ -444,6 +680,66 @@
} }
} }
// ----- Shape rasterizers (commit into srcCtx) -----
function rasterShape(t, x0, y0, x1, y1) {
if (t === 'line') lineApply(x0, y0, x1, y1);
else if (t === 'rect') rasterRect(x0, y0, x1, y1, shapeFill);
else if (t === 'ellipse') rasterEllipse(x0, y0, x1, y1, shapeFill);
}
function rasterRect(x0, y0, x1, y1, fill) {
const left = Math.min(x0, x1), right = Math.max(x0, x1);
const top = Math.min(y0, y1), bottom = Math.max(y0, y1);
if (fill) {
srcCtx.globalAlpha = brushOpacity;
srcCtx.fillStyle = color;
srcCtx.fillRect(left, top, right - left + 1, bottom - top + 1);
srcCtx.globalAlpha = 1;
} else {
lineApply(left, top, right, top);
lineApply(left, bottom, right, bottom);
lineApply(left, top, left, bottom);
lineApply(right, top, right, bottom);
}
}
function rasterEllipse(x0, y0, x1, y1, fill) {
const left = Math.min(x0, x1), right = Math.max(x0, x1);
const top = Math.min(y0, y1), bottom = Math.max(y0, y1);
const a = (right - left) / 2, b = (bottom - top) / 2;
const cx = (left + right) / 2, cy = (top + bottom) / 2;
if (a < 0.5 || b < 0.5) { lineApply(left, top, right, bottom); return; }
if (fill) {
srcCtx.globalAlpha = brushOpacity;
srcCtx.fillStyle = color;
for (let y = top; y <= bottom; y++) {
const ny = (y - cy) / b;
if (Math.abs(ny) > 1) continue;
const dx = a * Math.sqrt(1 - ny * ny);
const xl = Math.round(cx - dx), xr = Math.round(cx + dx);
srcCtx.fillRect(xl, y, xr - xl + 1, 1);
}
srcCtx.globalAlpha = 1;
} else {
// Scan rows then columns so the 1px outline has no gaps.
for (let y = top; y <= bottom; y++) {
const ny = (y - cy) / b;
if (Math.abs(ny) > 1) continue;
const dx = a * Math.sqrt(1 - ny * ny);
applyBrush(Math.round(cx - dx), y);
applyBrush(Math.round(cx + dx), y);
}
for (let x = left; x <= right; x++) {
const nx = (x - cx) / a;
if (Math.abs(nx) > 1) continue;
const dy = b * Math.sqrt(1 - nx * nx);
applyBrush(x, Math.round(cy - dy));
applyBrush(x, Math.round(cy + dy));
}
}
}
function pickColor(x, y) { function pickColor(x, y) {
if (x < 0 || x >= SPRITE_W || y < 0 || y >= SPRITE_H) return; if (x < 0 || x >= SPRITE_W || y < 0 || y >= SPRITE_H) return;
const d = srcCtx.getImageData(x, y, 1, 1).data; const d = srcCtx.getImageData(x, y, 1, 1).data;
@@ -462,7 +758,6 @@
const fill = hexToRgb(color); const fill = hexToRgb(color);
const fillA = 255; const fillA = 255;
// No-op if the target already equals the fill color.
if (target[0] === fill.r && target[1] === fill.g && if (target[0] === fill.r && target[1] === fill.g &&
target[2] === fill.b && target[3] === fillA) return; target[2] === fill.b && target[3] === fillA) return;
@@ -482,13 +777,104 @@
srcCtx.putImageData(img, 0, 0); srcCtx.putImageData(img, 0, 0);
} }
// ===================================================================
// Selection / move / clipboard
// ===================================================================
function clampSelection() {
if (!selection) return;
const x = clamp(selection.x, 0, SPRITE_W - 1);
const y = clamp(selection.y, 0, SPRITE_H - 1);
selection = {
x, y,
w: clamp(selection.w, 1, SPRITE_W - x),
h: clamp(selection.h, 1, SPRITE_H - y),
};
}
// Lift the selected pixels off the canvas into a floating layer.
function liftSelection() {
clampSelection();
const { x, y, w, h } = selection;
const c = document.createElement('canvas');
c.width = w; c.height = h;
c.getContext('2d').drawImage(srcCanvas, x, y, w, h, 0, 0, w, h);
srcCtx.clearRect(x, y, w, h);
floating = { canvas: c, x, y, w, h };
selection = null;
updateSelReadout();
}
// Composite the floating layer back onto the canvas and record history.
function stampFloating() {
if (!floating) return;
srcCtx.drawImage(floating.canvas, floating.x, floating.y);
floating = null;
updateSelReadout();
pushHistory();
render();
}
function copySelection() {
if (!selection) { toast('Nothing selected', true); return; }
clampSelection();
const { x, y, w, h } = selection;
const c = document.createElement('canvas');
c.width = w; c.height = h;
c.getContext('2d').drawImage(srcCanvas, x, y, w, h, 0, 0, w, h);
clipboard = c;
toast(`Copied ${w}×${h}`);
}
function cutSelection() {
if (!selection) { toast('Nothing selected', true); return; }
copySelection();
const { x, y, w, h } = selection;
srcCtx.clearRect(x, y, w, h);
selection = null;
updateSelReadout();
pushHistory();
render();
}
function pasteClipboard() {
if (!clipboard) { toast('Clipboard empty', true); return; }
stampFloating();
const c = document.createElement('canvas');
c.width = clipboard.width; c.height = clipboard.height;
c.getContext('2d').drawImage(clipboard, 0, 0);
const x = selection ? selection.x : 0;
const y = selection ? selection.y : 0;
floating = { canvas: c, x, y, w: c.width, h: c.height };
setTool('select');
updateSelReadout();
render();
toast('Pasted — drag to position, Enter to place');
}
function deleteSelection() {
if (floating) { floating = null; updateSelReadout(); pushHistory(); render(); return; }
if (!selection) return;
clampSelection();
const { x, y, w, h } = selection;
srcCtx.clearRect(x, y, w, h);
pushHistory();
render();
}
function nudgeFloating(dx, dy) {
if (!floating && selection) liftSelection();
if (floating) {
floating.x += dx; floating.y += dy;
render();
}
}
// =================================================================== // ===================================================================
// Zoom / pan // Zoom / pan
// =================================================================== // ===================================================================
function zoomAt(factor, focus) { function zoomAt(factor, focus) {
const newZoom = clamp(zoom * factor, MIN_ZOOM, MAX_ZOOM); const newZoom = clamp(zoom * factor, MIN_ZOOM, MAX_ZOOM);
if (newZoom === zoom) return; if (newZoom === zoom) return;
// Keep the source pixel under the focus point stationary.
const sxBefore = (focus.cx - panX) / zoom; const sxBefore = (focus.cx - panX) / zoom;
const syBefore = (focus.cy - panY) / zoom; const syBefore = (focus.cy - panY) / zoom;
zoom = newZoom; zoom = newZoom;
@@ -521,13 +907,27 @@
const dw = SPRITE_W * zoom, dh = SPRITE_H * zoom; const dw = SPRITE_W * zoom, dh = SPRITE_H * zoom;
// Transparency checkerboard behind the artboard.
drawCheckerboard(panX, panY, dw, dh); drawCheckerboard(panX, panY, dw, dh);
// The sprite itself, nearest-neighbour scaled. // Reference overlay sits under the sprite so you can trace over it.
if (refImage && refVisible) {
viewCtx.globalAlpha = refOpacity;
viewCtx.imageSmoothingEnabled = false;
viewCtx.drawImage(refImage, panX, panY, dw, dh);
viewCtx.globalAlpha = 1;
}
viewCtx.imageSmoothingEnabled = false; viewCtx.imageSmoothingEnabled = false;
viewCtx.drawImage(srcCanvas, panX, panY, dw, dh); viewCtx.drawImage(srcCanvas, panX, panY, dw, dh);
// Floating (moved/pasted) pixels render above the sprite.
if (floating) {
viewCtx.imageSmoothingEnabled = false;
viewCtx.drawImage(floating.canvas,
panX + floating.x * zoom, panY + floating.y * zoom,
floating.w * zoom, floating.h * zoom);
}
// Artboard border. // Artboard border.
viewCtx.strokeStyle = '#5c94fc'; viewCtx.strokeStyle = '#5c94fc';
viewCtx.lineWidth = 1; viewCtx.lineWidth = 1;
@@ -535,12 +935,23 @@
if (showGrid && zoom >= GRID_MIN_ZOOM) drawGrid(dw, dh); if (showGrid && zoom >= GRID_MIN_ZOOM) drawGrid(dw, dh);
if (selection) drawMarquee(selection, '#fcd444');
if (floating) drawMarquee(floating, '#54fc54');
els.zoomVal.textContent = Math.round(zoom * 100) + '%'; els.zoomVal.textContent = Math.round(zoom * 100) + '%';
} }
function drawMarquee(r, stroke) {
viewCtx.save();
viewCtx.setLineDash([4, 3]);
viewCtx.strokeStyle = stroke;
viewCtx.lineWidth = 1;
viewCtx.strokeRect(panX + r.x * zoom + 0.5, panY + r.y * zoom + 0.5, r.w * zoom, r.h * zoom);
viewCtx.restore();
}
function drawCheckerboard(ox, oy, dw, dh) { function drawCheckerboard(ox, oy, dw, dh) {
const tile = 8; const tile = 8;
// Clip to artboard so the checker stays inside the sprite bounds.
viewCtx.save(); viewCtx.save();
viewCtx.beginPath(); viewCtx.beginPath();
viewCtx.rect(ox, oy, dw, dh); viewCtx.rect(ox, oy, dw, dh);
@@ -578,35 +989,39 @@
// Undo / redo // Undo / redo
// =================================================================== // ===================================================================
function pushHistory() { function pushHistory() {
// Drop any redo tail.
if (historyIndex < history.length - 1) { if (historyIndex < history.length - 1) {
history = history.slice(0, historyIndex + 1); history = history.slice(0, historyIndex + 1);
} }
history.push(srcCtx.getImageData(0, 0, SPRITE_W, SPRITE_H)); history.push(srcCtx.getImageData(0, 0, SPRITE_W, SPRITE_H));
// Cap memory use.
if (history.length > HISTORY_LIMIT) history.shift(); if (history.length > HISTORY_LIMIT) history.shift();
historyIndex = history.length - 1; historyIndex = history.length - 1;
updateHistoryButtons(); updateHistoryButtons();
} }
function undo() { function restore(index) {
if (historyIndex <= 0) return; // Pending floating/selection are invalidated by an undo/redo.
historyIndex--; floating = null; selection = null; selDrag = null;
srcCtx.putImageData(history[historyIndex], 0, 0); updateSelReadout();
srcCtx.putImageData(history[index], 0, 0);
render(); render();
updateHistoryButtons(); updateHistoryButtons();
} }
function undo() {
stampFloating();
if (historyIndex <= 0) return;
historyIndex--;
restore(historyIndex);
}
function redo() { function redo() {
if (historyIndex >= history.length - 1) return; if (historyIndex >= history.length - 1) return;
historyIndex++; historyIndex++;
srcCtx.putImageData(history[historyIndex], 0, 0); restore(historyIndex);
render();
updateHistoryButtons();
} }
function updateHistoryButtons() { function updateHistoryButtons() {
els.undo.disabled = historyIndex <= 0; els.undo.disabled = historyIndex <= 0 && !floating;
els.redo.disabled = historyIndex >= history.length - 1; els.redo.disabled = historyIndex >= history.length - 1;
} }
@@ -615,6 +1030,7 @@
// =================================================================== // ===================================================================
function save() { function save() {
if (!spriteType) return; if (!spriteType) return;
stampFloating(); // bake any floating pixels before exporting
const saveBtn = root.querySelector('#pe-save'); const saveBtn = root.querySelector('#pe-save');
saveBtn.disabled = true; saveBtn.disabled = true;
saveBtn.textContent = 'SAVING…'; saveBtn.textContent = 'SAVING…';
@@ -627,12 +1043,9 @@
const fd = new FormData(); const fd = new FormData();
fd.append('file', blob, `${spriteType}.png`); fd.append('file', blob, `${spriteType}.png`);
try { try {
const res = await fetch(`/api/admin/sprites/${spriteType}`, { const res = await fetch(`/api/admin/sprites/${spriteType}`, { method: 'POST', body: fd });
method: 'POST', body: fd,
});
if (res.ok) { if (res.ok) {
toast(`${spriteType} sprite saved`); toast(`${spriteType} sprite saved`);
// Treat the saved state as the new baseline.
history = [srcCtx.getImageData(0, 0, SPRITE_W, SPRITE_H)]; history = [srcCtx.getImageData(0, 0, SPRITE_W, SPRITE_H)];
historyIndex = 0; historyIndex = 0;
updateHistoryButtons(); updateHistoryButtons();
@@ -653,28 +1066,47 @@
// =================================================================== // ===================================================================
function onKeyDown(e) { function onKeyDown(e) {
if (!isOpen()) return; if (!isOpen()) return;
// Don't hijack typing in inputs. // Don't hijack typing in text/number inputs.
if (e.target.tagName === 'INPUT' && e.target.type !== 'checkbox' && e.target.type !== 'range') { if (e.target.tagName === 'INPUT' && e.target.type !== 'checkbox' && e.target.type !== 'range') {
if (e.key === 'Escape') e.target.blur(); if (e.key === 'Escape') e.target.blur();
return; return;
} }
const ctrl = e.ctrlKey || e.metaKey; const ctrl = e.ctrlKey || e.metaKey;
if (ctrl && e.key.toLowerCase() === 'z' && !e.shiftKey) { e.preventDefault(); undo(); return; } if (ctrl) {
if (ctrl && (e.key.toLowerCase() === 'y' || (e.key.toLowerCase() === 'z' && e.shiftKey))) { const k = e.key.toLowerCase();
e.preventDefault(); redo(); return; if (k === 'z' && !e.shiftKey) { e.preventDefault(); undo(); return; }
if (k === 'y' || (k === 'z' && e.shiftKey)) { e.preventDefault(); redo(); return; }
if (k === 'c') { e.preventDefault(); copySelection(); return; }
if (k === 'x') { e.preventDefault(); cutSelection(); return; }
if (k === 'v') { e.preventDefault(); pasteClipboard(); return; }
return;
} }
switch (e.key) { switch (e.key) {
case 'Escape': if (confirmDiscard()) close(); break; case 'Escape':
if (floating) { stampFloating(); }
else if (selection) { selection = null; updateSelReadout(); render(); }
else if (confirmDiscard()) close();
break;
case 'Enter': if (floating) stampFloating(); break;
case 'Delete': case 'Backspace': e.preventDefault(); deleteSelection(); break;
case 'b': case 'B': setTool('pencil'); break; case 'b': case 'B': setTool('pencil'); break;
case 'e': case 'E': setTool('eraser'); break; case 'e': case 'E': setTool('eraser'); break;
case 'i': case 'I': setTool('picker'); break; case 'i': case 'I': setTool('picker'); break;
case 'f': case 'F': setTool('fill'); break; case 'f': case 'F': setTool('fill'); break;
case 'l': case 'L': setTool('line'); break;
case 'r': case 'R': setTool('rect'); break;
case 'o': case 'O': setTool('ellipse'); break;
case 'm': case 'M': setTool('select'); break;
case 'g': case 'G': els.grid.checked = !els.grid.checked; showGrid = els.grid.checked; render(); break; case 'g': case 'G': els.grid.checked = !els.grid.checked; showGrid = els.grid.checked; render(); break;
case '+': case '=': zoomAt(1.25, centerPoint()); break; case '+': case '=': zoomAt(1.25, centerPoint()); break;
case '-': case '_': zoomAt(0.8, centerPoint()); break; case '-': case '_': zoomAt(0.8, centerPoint()); break;
case '0': fitToScreen(); break; case '0': fitToScreen(); break;
case 'ArrowLeft': if (selOrFloat()) { e.preventDefault(); nudgeFloating(-1, 0); } break;
case 'ArrowRight': if (selOrFloat()) { e.preventDefault(); nudgeFloating(1, 0); } break;
case 'ArrowUp': if (selOrFloat()) { e.preventDefault(); nudgeFloating(0, -1); } break;
case 'ArrowDown': if (selOrFloat()) { e.preventDefault(); nudgeFloating(0, 1); } break;
case ' ': case ' ':
if (!spaceDown) { spaceDown = true; updateCursor(); } if (!spaceDown) { spaceDown = true; updateCursor(); }
e.preventDefault(); e.preventDefault();
@@ -682,6 +1114,8 @@
} }
} }
function selOrFloat() { return tool === 'select' && (selection || floating); }
function onKeyUp(e) { function onKeyUp(e) {
if (!isOpen()) return; if (!isOpen()) return;
if (e.key === ' ') { spaceDown = false; updateCursor(); } if (e.key === ' ') { spaceDown = false; updateCursor(); }
@@ -703,10 +1137,9 @@
return '#' + [r, g, b].map(v => v.toString(16).padStart(2, '0')).join(''); return '#' + [r, g, b].map(v => v.toString(16).padStart(2, '0')).join('');
} }
// Reuse the admin toast if present, else fall back to a console message.
function toast(msg, isError) { function toast(msg, isError) {
const el = document.getElementById('toast'); const el = document.getElementById('toast');
if (!el) { return; } if (!el) return;
el.textContent = msg; el.textContent = msg;
el.classList.remove('hidden', 'error'); el.classList.remove('hidden', 'error');
if (isError) el.classList.add('error'); if (isError) el.classList.add('error');
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@@ -17,6 +17,8 @@ from aiohttp import web, ClientSession, ClientTimeout
import netifaces import netifaces
import bcrypt import bcrypt
VERSION = "1.1.0"
WEB_DIR = Path(__file__).parent WEB_DIR = Path(__file__).parent
CONFIG_FILE = WEB_DIR / "config.json" CONFIG_FILE = WEB_DIR / "config.json"
@@ -549,6 +551,7 @@ async def handle_receiver_location(request):
async def handle_config(request): async def handle_config(request):
"""Return client-relevant configuration (public, no secrets).""" """Return client-relevant configuration (public, no secrets)."""
return web.json_response({ return web.json_response({
"version": VERSION,
"theme": config.get("theme", "desert"), "theme": config.get("theme", "desert"),
"location": config["location"], "location": config["location"],
"receivers": receivers, "receivers": receivers,
@@ -1231,7 +1234,7 @@ async def main():
"""Main entry point""" """Main entry point"""
global receivers, receiver_tasks global receivers, receiver_tasks
print("ADS-Bit Server Starting...") print(f"ADS-Bit Server v{VERSION} Starting...")
load_config() load_config()