Move sprite images to images/ folder

- Create images/ folder for all sprite assets
- Move aircraft sprites: smallProp, regionalJet, narrowBody, wideBody, heavy, helicopter
- Move weather sprites: happycloud, raincloud
- Move celestial sprites: sun, moon_6_phases
- Update pixel-view.js to load from images/ path
- Update CONFIG.md to document new file locations
- Update screenshot

Cleaner root directory structure with images organized in dedicated folder.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
root
2026-01-20 12:51:50 -08:00
parent 6d33550081
commit c017636660
13 changed files with 16 additions and 16 deletions

View File

@@ -108,7 +108,7 @@ class PixelADSB {
this.aircraftImages[type].onerror = () => {
console.warn(`Failed to load ${type} sprite`);
};
this.aircraftImages[type].src = `${type}.png?v=24`;
this.aircraftImages[type].src = `images/${type}.png?v=24`;
});
// Load environment images (directional backgrounds, base, sun, clouds)
@@ -129,7 +129,7 @@ class PixelADSB {
this.sunImage.onerror = () => {
console.warn('Failed to load sun.png');
};
this.sunImage.src = 'sun.png?v=24';
this.sunImage.src = 'images/sun.png?v=24';
this.happyCloudImage = new Image();
this.happyCloudImage.onload = () => {
@@ -139,7 +139,7 @@ class PixelADSB {
this.happyCloudImage.onerror = () => {
console.warn('Failed to load happycloud.png');
};
this.happyCloudImage.src = 'happycloud.png?v=24';
this.happyCloudImage.src = 'images/happycloud.png?v=24';
this.rainCloudImage = new Image();
this.rainCloudImage.onload = () => {
@@ -149,7 +149,7 @@ class PixelADSB {
this.rainCloudImage.onerror = () => {
console.warn('Failed to load raincloud.png');
};
this.rainCloudImage.src = 'raincloud.png?v=24';
this.rainCloudImage.src = 'images/raincloud.png?v=24';
this.moonSprite = new Image();
this.moonSprite.onload = () => {
@@ -159,7 +159,7 @@ class PixelADSB {
this.moonSprite.onerror = () => {
console.warn('Failed to load moon_6_phases.png');
};
this.moonSprite.src = 'moon_6_phases.png?v=32';
this.moonSprite.src = 'images/moon_6_phases.png?v=32';
// Track which environment images have loaded
this.sunImageLoaded = false;